Engineering
Basics of Game Development
When:
29 July - 02 August 2024
School:
Institution:
Tallinn University
City:
Country:
Language:
English
Credits:
2 EC
Fee:
300 EUR
About
The objective of the course is to provide knowledge and introduce practical skills in order to develop digital games. Participants learn to use one game development environment (e.g. Unity).
Upon completing the course the student:
β can develop simple digital games;
β knows the basic functionalities of one game development environment (e.g. Unity).
The topics covered during the course:
β game development process
β overview of game development tools
β introduction to selected environment (e.g. unity)
β general layout of the working area and tools
β recommended workflow
β creating game objects
β creating gameplay
β 2D game creation
β animations
β physics
β UI
Course leader
The course leader Associate Professor Martin Sillaots is teaching Game Design, Computer Graphic and Research Methods in Tallinn University.
Target group
Previous game design experience is useful but not mandatory.
Fee info
Fee
300 EUR, Early-Bird Course Fee until 31 March 2024. NB! Accommodation, cultural programme and meals are not included in the price.
Fee
375 EUR, Regular Course Fee after 31 March 2024. NB! Accommodation, cultural programme and meals are not included in the price.
Interested?
When:
29 July - 02 August 2024
School:
Institution:
Tallinn University
Language:
English
Credits:
2 EC